

Upon starting Battlefront 2, you are given a tutorial on how the Star Card system works.

My original plan when outlining my review for Battlefront 2 was not even to discuss the controversy because I didn’t see how unlockable content could have a serious impact on accessibility, but I was patently wrong. And the reason it isn’t is due to something that has been exhaustively discussed since the game was released: the loot boxes. It features multiple color-blind modes, and begins with subtitles enabled and if like its predecessor it was simply an arcade style shooter, where the goal is not to progress with a single character through a story, but to jump into the role of many characters and participate in the massive battles within the Star Wars universe on the level of a regular infantrymen, then Star Wars Battlefront 2 would be as accessible as its 2015 counterpart.īut it is not like this. Looking at the menus of this game, one wouldn’t expect it to be so inaccessible. My original plan was to review it and not to even mention the loot box controversy, but after struggling with it over the weekend, I can definitively say that Star Wars Battlefront 2 is so inaccessible for me personally, that I cannot give it the standard review. Personally, I was excited to play Star Wars Battlefront 2, so much so that I was committed to reviewing it, even after the mountains of bad press it has received since release. Its relatively straightforward premise and forgiving and flexible gameplay offered players with disabilities a relatively accessible Star Wars experience that, while not perfect, offered enough to justify the purchase. Many of my readers will remember that the original reboot of Star Wars Battlefront was a DAGERS Diamond Award nominee.
